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                Computer Science and Game Theory

                Authors and titles for cs.GT in Feb 2020

                [ total of 122 entries: 1-25 | 26-50 | 51-75 | 76-100 | 101-122 ]
                [ showing 25 entries per page: fewer | more | all ]
                [1]  arXiv:2002.00421 [pdf, other]
                Title: Choice Set Optimization Under Discrete Choice Models of Group Decisions
                Comments: 19 pages, 7 figures. ICML 2020. This is an updated version after reviews
                Subjects: Computer Science and Game Theory (cs.GT); Machine Learning (cs.LG); Machine Learning (stat.ML)
                [2]  arXiv:2002.00558 [pdf, ps, other]
                Title: Sample Complexity of Incentivized Exploration
                Subjects: Computer Science and Game Theory (cs.GT); Data Structures and Algorithms (cs.DS); Machine Learning (cs.LG)
                [3]  arXiv:2002.00836 [pdf, other]
                Title: On the Complexity of Destructive Bribery in Approval-Based Multi-winner Voting
                Authors: Yongjie Yang
                Comments: 19pages, to appear in AAMAS 2020
                Subjects: Computer Science and Game Theory (cs.GT); Multiagent Systems (cs.MA)
                [4]  arXiv:2002.00953 [pdf, ps, other]
                Title: Quid Pro Quo allocations in Production-Inventory games
                Subjects: Computer Science and Game Theory (cs.GT); Theoretical Economics (econ.TH)
                [5]  arXiv:2002.01007 [pdf, other]
                Title: Local Nash Equilibria are Isolated, Strict Local Nash Equilibria in `Almost All' Zero-Sum Continuous Games
                Comments: A shorter version of this paper was presented at the 2019 IEEE Conference on Decision and Control
                Subjects: Computer Science and Game Theory (cs.GT)
                [6]  arXiv:2002.01046 [pdf, other]
                Title: Limitations of Incentive Compatibility on Discrete Type Spaces
                Authors: Taylor Lundy, Hu Fu
                Comments: 11 pages, 2 figures, to be published in Thirty-Fourth AAAI Conference on Artificial Intelligence
                Subjects: Computer Science and Game Theory (cs.GT)
                [7]  arXiv:2002.01251 [pdf, ps, other]
                Title: Local Aggregation in Preference Games
                Subjects: Computer Science and Game Theory (cs.GT)
                [8]  arXiv:2002.01969 [pdf, other]
                Title: Partially Observable Games for Secure Autonomy
                Subjects: Computer Science and Game Theory (cs.GT); Artificial Intelligence (cs.AI); Cryptography and Security (cs.CR); Formal Languages and Automata Theory (cs.FL); Multiagent Systems (cs.MA)
                [9]  arXiv:2002.02749 [pdf, ps, other]
                Title: A note on the rationing of divisible and indivisible goods in a general network
                Subjects: Computer Science and Game Theory (cs.GT); Combinatorics (math.CO)
                [10]  arXiv:2002.02789 [pdf, ps, other]
                Title: Computing envy-freeable allocations with limited subsidies
                Subjects: Computer Science and Game Theory (cs.GT); Computational Complexity (cs.CC)
                [11]  arXiv:2002.02824 [pdf, other]
                Title: Population Monotonic Allocation Schemes for Vertex Cover Games
                Comments: To appear in Theoretical Computer Science
                Subjects: Computer Science and Game Theory (cs.GT); Discrete Mathematics (cs.DM)
                [12]  arXiv:2002.02966 [pdf, ps, other]
                Title: A polynomial algorithm for maxmin and minmax envy-free rent division on a soft budget
                Authors: Rodrigo A. Velez
                Comments: arXiv admin note: substantial text overlap with arXiv:1902.02935
                Subjects: Computer Science and Game Theory (cs.GT); Theoretical Economics (econ.TH)
                [13]  arXiv:2002.03118 [pdf, other]
                Title: Shipper Cooperation in Stochastic Drone Delivery: A Dynamic Bayesian Game Approach
                Comments: 15 Pages, 10 figures, 2 tables. This paper is still under review
                Subjects: Computer Science and Game Theory (cs.GT); Optimization and Control (math.OC)
                [14]  arXiv:2002.03169 [pdf, ps, other]
                Title: Distance-based Equilibria in Normal-Form Games
                Comments: Author's preprint
                Subjects: Computer Science and Game Theory (cs.GT)
                [15]  arXiv:2002.03174 [pdf, ps, other]
                Title: Fairness and Efficiency in Cake-Cutting with Single-Peaked Preferences
                Comments: Forthcoming in Economics Letters
                Subjects: Computer Science and Game Theory (cs.GT); Theoretical Economics (econ.TH)
                [16]  arXiv:2002.03539 [pdf, other]
                Title: On the Complexity of Constructive Control under Nearly Single-Peaked Preferences
                Authors: Yongjie Yang
                Comments: 21 pages, 3 figures, to appear in ECAI 2020
                Subjects: Computer Science and Game Theory (cs.GT)
                [17]  arXiv:2002.03764 [pdf, other]
                Title: On the effect of symmetry requirement for rendezvous on the complete graph
                Comments: 13 pages
                Subjects: Computer Science and Game Theory (cs.GT)
                [18]  arXiv:2002.04112 [pdf, other]
                Title: Connecting GANs, MFGs, and OT
                Comments: Previous version was under the title "Connecting GANs and MFGs"
                Subjects: Computer Science and Game Theory (cs.GT); Machine Learning (cs.LG)
                [19]  arXiv:2002.04734 [pdf, ps, other]
                Title: Fast Complete Algorithm for Multiplayer Nash Equilibrium
                Authors: Sam Ganzfried
                Subjects: Computer Science and Game Theory (cs.GT); Artificial Intelligence (cs.AI); Multiagent Systems (cs.MA); Theoretical Economics (econ.TH); Optimization and Control (math.OC)
                [20]  arXiv:2002.05119 [pdf, other]
                Title: EFX Exists for Three Agents
                Comments: Full version of a paper published at Economics and Computation (EC) 2020
                Subjects: Computer Science and Game Theory (cs.GT)
                [21]  arXiv:2002.05156 [pdf, ps, other]
                Title: Public Bayesian Persuasion: Being Almost Optimal and Almost Persuasive
                Subjects: Computer Science and Game Theory (cs.GT); Artificial Intelligence (cs.AI); Computational Complexity (cs.CC)
                [22]  arXiv:2002.05190 [pdf, ps, other]
                Title: Signaling in Bayesian Network Congestion Games: the Subtle Power of Symmetry
                Subjects: Computer Science and Game Theory (cs.GT); Artificial Intelligence (cs.AI)
                [23]  arXiv:2002.05240 [pdf, other]
                Title: The Multiplayer Colonel Blotto Game
                Comments: 23 pages; added author info
                Subjects: Computer Science and Game Theory (cs.GT); Theoretical Economics (econ.TH)
                [24]  arXiv:2002.05245 [pdf, ps, other]
                Title: Maximin Fairness with Mixed Divisible and Indivisible Goods
                Subjects: Computer Science and Game Theory (cs.GT)
                [25]  arXiv:2002.05269 [pdf]
                Title: A Matching Mechanism with Anticipatory Tolls for Congestion Pricing
                Subjects: Computer Science and Game Theory (cs.GT)
                [ total of 122 entries: 1-25 | 26-50 | 51-75 | 76-100 | 101-122 ]
                [ showing 25 entries per page: fewer | more | all ]
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